The CSUA Experiential Learning Program aims to leverage the success of undergraduates who have completed the course in which they serve and wish to share their knowledge and abilities with their peers. Through experiential learning, participants provide valuable knowledge, insight, and learning strategies for both the students and the instructional team they work with, while also furthering their own mastery of related material.
The CSUA Experiential Learning Program has one paid track:
- Undergraduate Teaching Assistant (UTA): UTA participants work directly with the instructional team, including Graduate Teaching Assistants (GTAs), to help with traditional teaching assistant activities, including assignment assessment and office hours, as needed. UTAs are regularly challenged to reinforce they knowledge about course material and ancillary concepts by grading assignments and helping create and test automated evaluation tools for assignments. Additional job requirements may apply.
Participants must have taken the course they're assigned to at the University of Georgia and received a satisfactory grade. Participants are chosen based on a competitive application process, which includes a holistic look at the student's application, including, but not limited to, their prior experience, performance in the assigned course, GPA, and scheduling availability.
Experiential Learning Requirement
Effective Fall 2019, the Computer Science Undergraduate Assistant (CSUA) Experiential Learning Program fulfills the Experiential Learning Requirement for students with majors in Franklin College. To see if it satisfies the requirement for non-Franklin students, check http://engage.uga.edu/, and search under the Experiential Learning tab.
Application solicitations are emailed to the "cs-majors" listserv near the beginning of each semester.